If you don't like the change, there's a button to press to reset the profile back to default. Then, under "Common", change "Ambient Occlusion setting" to "Quality" and change "Ambient Occlusion usage" to "Enabled".Īpply changes, and exit. Then, under "Compatibility", change "Ambient Occlusion compatibility" to "0x0000002F (Hawken)".
![borderlands 2 graphics tweaks borderlands 2 graphics tweaks](https://steamcdn-a.akamaihd.net/steam/apps/49520/ss_44272f9763b856d66ce9a3a6269f4988f7af11fc.1920x1080.jpg)
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Open the profile inspector and find Borderlands 2. First, make sure you have Ambient Occlusion in-game turned off. set in the ini files as well, they're fairly easy to find).Īdd HBAO+ (slightly buggy) (only works on Nvidia cards): It should also be mentioned that Ryan post process improves performance quite a bit, but if you need to improve performance over the base game you probably shouldn't bother with any of these tweaks to begin with.įind "CompositeDynamicLights=False" and change the False to True.įind "FogVolumes=False" and change False to True.įind "AllowD3D11=False" and change False to True.Īt this point I would recommend setting the ini files to read only, so that the game doesn't revert everything back like it does seemingly at random sometimes (so make sure you have your desired resolution, vsync, etc. I actually really like the look of the normal game, so I left mine standard, but you may want to change this to suit your tastes. RyanScene looks similar to the normal game, but removes some of the heavy bloom effects and also gets rid of most of the black lines around objects and scene details (the black lines IN objects aren't affected as those were drawn on in the original art).ĬinematicScene also gets rid of a lot of the black lines and dials back the bloom, but gives the game a more contrast-heavy look with more natural colors. They can be changed by finding the line "DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess" and changing "WillowScenePostProcess" to either "RyanScenePostProcess" or "CinematicScenePostProcess". These tweaks will allow shadows and details to appear at farther distances and at higher detail levels.įind "MaxDrawDistanceScale=1.000000" and change 1.000000 to 5.000000.įind "MinShadowResolution=1024" and change 1024 to 2048.įind "MaxShadowResolution=1024" and change 1024 to 4096.įind "MaxWholeSceneDominantShadowResolution=2048" and change 2048 to 4096.īesides the default look of the game, there are two optional post process setups available. The Pre-Sequel actually has a 3 value available for a Very High PhysX setting, but it's not available in Borderlands 2. Then change "PhysXLevel=0" and change the 0 to 2. This will limit the number of PhysX particles that can appear at any given time, and will prevent your computer from buckling under heavy PhysX scenarios, while still allowing you to get some of the nice visual benefits of PhysX. It's no secret the PhysX in Borderlands 2 (and the Pre-Sequel) doesn't work that well on newer cards, but one reason for this is because there is no limit to the number of PhysX particles that can appear on screen or in the area at any given time.įind the "MaxParticleResize=0" line and change it to any value between 10 (I have mine set to 5000, I've only seen 1 or 2 fps drops from PhysX in the 10 hours I've used this tweak). This will get you an accurate Borderlands 2 experience, but with a few ini tweaks to improve the experience.Īll of these changes can be made in your "WillowEngine.ini" file under C:\Users\\Documents\my games\borderlands 2\willowgame\Config
#Borderlands 2 graphics tweaks mods#
We've been waiting for years to get a sequel to Borderlands 2, but in the mean time I have some tips for you to get the best looking and best running experience in Borderlands 2 without mods or even using a ReShade.